The winners of the Childnet Film Competition 2024 have been announced!
The Childnet Film Competition, attracting participants from across the UK, received entries from many talented young people who embraced the challenge of creating short films on the theme of “How would you make the internet a better place?”
Primary Winners
First Place – Sir Donald Bailey Academy – Change your attitude, change the internet
Everyone can make mistakes, but this film demonstrates how we can learn from them and make better choices. With clever editing and handmade props, this film reminds us to always treat others with respect and to consider how your behaviour online can make others feel.
Second Place – Moat Farm Junior School – The Discussion
With the help of a green screen and skillful editing, this fun film gives lots helpful advice and covers a range of ways we can make the internet a better place… including some unusual ideas from the cast themselves!
Third Place – North Allerdale Development Trust (NADT) – Think B4 U Speak (U)
A short film with a strong message about the impact negative language can have on people whilst playing games online. A useful reminder to show how being kind and supportive can help everyone can get the most out of being online and to think b4 U Speak.
Secondary Winners
First Place – Lady Eleanor Holles School – Blooming a Better Internet
Through computerized and hand-drawn animation, this film shares tips on how to be kind on the internet. A flower cleverly reflects how the way people behave online can make somebody feel.
Second Place – The Sele School – Lost
This film displays a variety of ways to make the internet a better place. Through great teamwork, The Sele School managed to incorporate many online safety issues in the film with messages lots of young people may relate to.
Third Place – Emanuel School – Zoned In
It can be tricky to find a balance between spending time online and offline. This film demonstrates how extended screen time can impact the lives of you and your peers, as well as reminding the audience how important it is to reflect on your digital wellbeing and the time spent on devices.